pinoypixel game developer blog by Joey Albert Abano

Pinoypixel is a game development blog. This site contains casual filipino themed web and mobile indie games. Most of the projects would be in alpha or beta stages, sourcing from gamejams, test prototypes or just plain adhoc dumps.

Prototypes

Pinoypixel promotes scale-able and reusable game design. This prototype section is used to validate game play, game response and early performance scope. I always believe that early play testing of core features helps in building a good product. It is better to drop things that don't work early on. These are games that are in early-development stage, with bare functional components and minimal graphic content. Posted prototypes are meant for play testing and conceptualization, most are not finished and overall built is incomplete.



Tres

2017 May: Release

Tres is a project made for Construct 3 Gamejam, with a theme of "Good Things Come in Threes". Tres is a zombie survival game equiped with knives, bows and arrows. The three summoned adventurers should strive to survive the unknown world brought to them. To know more about the construction process and updates of this game, check out this devlog page Project: Tres.



Icar

2017 April: Release

Icar is a multiplayer websocket prototype. I have to build my own websocket server instance, configure a secured layer and test out syncronizations. To know more about the construction process and updates of this game, check out this devlog page Project: Icar.



Sugod

2017 March: Release

A top view character dropping game. It is more like a summoner game, where-in you will be calling a set of characters to clash agains opposing monsters. To know more about the construction process and updates of this game, check out this devlog page Project: Sugod.



Duko

2017 February: Release

A side platformer weapon switcher and arrow shooter game. Duko allows me to test out stationary player design, and simulate motion through background movements. This game also allows me to check how to adjust or balance game played based on weapon availabilty and monster complexity. To know more about the construction process and updates of this game, check out this devlog page Project: Duko.



Bigbang

2017 January: Release

A matching puzzle game. Match three or more combination to trigger the elemental emplosion. Live through the bigbang of gem elements. Match 12 different gem elements and unlock your highest round. To know more about the construction process and updates of this game, check out this devlog page Project: Bigbang.



Liferay

2016 November: Release

A platformer hack and slash game. Use your life force to defeat your enemies. Harvest rewards that will help in your mission to save the Kingdom of Euriada. With basic control dynamics slash, roll and jump fight through the enemy forces. To know more about the construction process and updates of this game, check out this devlog page Project: Liferay.



Minero

2016 September: Release

A platformer online game, that allows players to break and mine resources. This resources can be used to build areas, weapons and armors. It is an endless auto generated platformer game. To know more about the construction process and updates of this game, check out this devlog page Project: Minero.



Gabriel

2016 May: Release

Jumper survival genre game. Gabriel is a fallen angel that aims to reach the heavens. Little did he know that the path to the heavens are more difficult than passing through hell. To know more about the construction process and updates of this game, check out this devlog page Project: Gabriel.


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